![]() ![]() SSRmaxDistance - Maximum reflection distance in world units. SSRreflectionMultiplier - Nonphysical multiplier for the SSR reflections. If you don't want to go into detail, then use my presets by setting the SSRpresets and skip the rest of the part.ġ = high performance, 2 = default, 3 = high quality, 0 = use the detail setting If you don't like the presets I made, then take a look at īlur type is set to High Quality Bilateral, you can't change this one, and remember SSAOBlurBilateralThreshold, SSAODistance, SSAOLumContribution, SSAORadius, SSAOIntensity, SSAOBias are multiplier to the original settings, so change them to 1 means original game setting. ![]() SSAOSamples is the only quality vs performance option, all possible values are "SAMPLES_ULTRA", "SAMPLES_HIGH", "SAMPLES_MEDIUM", "SAMPLES_LOW", "SAMPLES_VERY_LOW".
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