![]() The file can be opened and edited with any text editor without having to change the file extension and can be found under the filepath ".\Users\User\Documents\Xenia" along with shader cache and per-game files when using windows. Most configuration options usually found in the GUI are instead found in the file. Including Nvidia FAA and/or AMD Fidelty FX resampling. Some of Xenia's settings and game screenshots. See Computer_specifications#Xenia Features Xenia is capable of 3x3 upscaling, but such a feature is resource intensive and can only be accomplished with high-end GPUs at the moment. Triang3l also built a different, faster and more accurate memory emulation, which should lead to fewer broken vertices and textures being seen in-game.įor proper handling of the GPU's capabilities, Xenia now requires a specific feature of Direct3D 12 called Rasterizer-Ordered Views, which is limited only to newer cards. ![]() Once implemented, it more than doubled performance. Up until 2018, progress continued steadily until the developers hit a roadblock in accurately emulating Xenos, the GPU of the Xbox 360.įor the next three years, an active contributor named Triang3l completely rewrote the GPU implementation with the primary goal of addressing this. It was the first emulator to run a commercial Xbox 360 game, Frogger 2. Xenia originally began development in early 2013 as a side project by Ben Vanik.
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